CyberBoxing League

Guardians of $Tensho

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Coming Soon
(Pre-Sale starts one day before)
Price: TBA
Supply: 3500
Mint Limit: 10

Public Sale: 0.04 wETH + Gas Fees

Pre-sale : 0.02 wETH (1000 supply, max 10 per wallet) - in one day before public.
Please switch your wallet to Base Mainnet and make sure to have funds for minting + gas fees
.

CyberBoxing League

Origin

In 2098, as traditional sports faded, a new, gritty sport surfaced: the CyberBoxing League. Renegade athletes and outlaw engineers revived the spirit of competition, battling in the Weekly Warriors Challenge and the elite Sunday Showdown. Impact Cards and Edge Enhancers added strategic depth, making the league wildly popular.

Unbeknownst to the public, the league's true origin lay with the Arcane Collective, a group of exiled scientists. These scientists, pioneers in advanced fields, were forced into hiding by mega-corporations fearing their radical ideas. From their secret base, they continued their work and succeeded in contacting an advanced alien civilization, the Celestials, who warned of an impending cosmic threat: the Void Reapers.

To prepare humanity, the scientists covertly created the CyberBoxing League, using it to identify the most skilled and resilient individuals. The league’s matches were a training ground for future defenders of Earth.

The CyberBoxing League, celebrated as a pinnacle of sport, was actually humanity’s preparation for a cosmic battle, with the champions destined to save Earth.

Unique NFT Boxers

CBL features 3,500 Boxer NFTs, each with its own unique look and game attributes such as power, defense, damage reduction, accuracy, stamina, judges' favor, and health.

These NFTs are a digital collectible and integral to the gameplay and strategy.

Number of NFTs per grade and strength
G
10
🗲🗲🗲🗲🗲
S
90
🗲🗲🗲🗲
A
500
🗲🗲🗲
B
1000
🗲🗲
C
1900
🗲

AI-Driven Matches

The game employs advanced AI algorithms to simulate fair and competitive matches. Players can assemble their best team of five boxers to compete against other users in a best-of-five format.

Weekly Event

CBL hosts a weekly event where users can participate in up to 100 matches, culminating in the final event, the "Sunday Showdown" tournament featuring the top 16 teams. The Sunday Showdown will be broadcast on YouTube as well.

This structure promotes continuous engagement and competitive play.

Token Economy

The in-game token Tensho, built on the BASE blockchain, serves multiple purposes: entering weekly events, earning rewards based on rankings, healing boxers, and acquiring rare in-game cards to boost fighter stats.

The Sunday Showdown will also allow betting on fights with the TENSHO (TENS) token. With a total supply of 1.1 billion tokens, the economy is designed to be sustainable and rewarding for active participants.

Game Development

The game is nearing completion (estimated for Q4 of 2024).

The NFT collection will be minted and deployed, allowing early adopters to get in on the ground floor.

Rarity

NFT Rarity

Variations

Each NFT is algorithmically generated by combining 170+ unique traits with varying rarity across categories.
10
Dragons
6
Eyewear
5
Clothing
5
Backgrounds
6
Mouths
7
Hats
Our mission is to provide a captivating and fair gaming experience that leverages the power of blockchain to ensure true ownership and transparency.

We strive to foster a global community of boxing enthusiasts and gamers who can compete and collaborate in a secure and rewarding environment.

Through continuous innovation and community engagement, we aim to push the boundaries of what's possible at the intersection of gaming and decentralized technology.

Join Us Today!

3500 NFTs
Gaming Utility
On Base

Roadmap

Development Milestones:

  • Website Launch: Develop and launch the official CyberBoxing League website,providing a central hub for information, updates, and community engagement.
  • Social Media Launch: Establish official social media channels on platforms like Twitter,YouTube, Instagram, and TikTok to build an online presence and foster community interaction.

Marketing and Community Building:

  • Marketing Campaigns: Launch initial marketing campaigns to create awareness about the CyberBoxing League, highlighting unique features and upcoming events.
  • Community Building: Host AMA (Ask Me Anything) sessions, developer updates, and community engagement activities to build a robust and active community around the game.
Q3 2024:Foundation and Launch Preparation

Development Milestones:

  • NFT Minting: Begin the minting process for Boxer NFTs, allowing early adopters to acquire.
  • (TENS) token Presale & Sale: After the audit and testing of the smart contract, deploy the TENS token on BASE with a presale and public sale.
  • Game Launch: Roll out updates based on player feedback and performance data,including new gameplay features, improved UI/UX, and additional AI capabilities.
  • Initial Marketing: Begin marketing efforts for early adoption and awareness on platforms such as Twitter, Instagram, YouTube and others.

Marketing and Community Building:

  • Public Relations Push: Increase PR efforts to gain media coverage and attract a larger audience. Highlight the successful beta testing phase and the unique aspects of the game.
  • Community Events: Organize launch events, online tournaments, and community contests to boost engagement and attract new players.
  • Referral Programs: Implement referral programs to incentivize current players to invite friends and expand the user base.
  • Partnerships: Form strategic partnerships with influencers, gaming communities, and blockchain platforms to expand reach and credibility
October 2024: Official Launch and Expansion

Development Milestones:

  • New Features Development: Start developing additional features such as new game playmodes, enhanced graphics, and more robust AI algorithms.

Marketing and Community Building:

  • Holiday Campaigns: Launch targeted marketing campaigns during the holiday season to attract a surge of new players.
  • Content Creators: Collaborate with popular content creators and streamers to show case the game and reach a broader audience.
  • Additional Partnerships: Secure additional strategic partnerships with blockchain platforms, gaming guilds, and tech companies to enhance the game's ecosystem further.
Q4 2024: Growth and Optimization

Meet the Team

We are a team
We are a team
of confident and
of confident and
creative people
creative people
and we are ready
and we are ready
to change the
to change the
world with NFTs!
world with NFTs!
Sting
CEO & Founder
Vegapunk
Blockchain Advisor
Dino
Gaming Consultant
Amadeus
Legal Advisor
Smith
Marketing Advisor